Bubble bobble sprites
![bubble bobble sprites bubble bobble sprites](https://www.spriters-resource.com/resources/sheets/13/14077.png)
NES - This version looks fairly good, but looks a little washed out in comparison to the original arcade, and Master System versions. Like the sprites they also look quite similar to the arcade originals, and generally contain greater numbers of colours than the other ports. The borders here are colourful, and vibrant. Master System - Overall colour use is excellent here, the whole thing actually looks fairly close to the original source material, and this has to be the best of all the versions in this area.Īll of the sprites look great, and are actually quite authentic to the original arcade sprites, they use the highest number of colours out of all the versions, and have more fitting colour choices as well. Unfortunately this doesn't really come off as that much of an advantage though, as the side border patterns look zoomed in, and very blocky.
#Bubble bobble sprites full size#
Whilst the original side border patterns are absent here, this version does retain the variable pattern dimensions, so the hearts are small when in the platforms, but full size when in the side borders (see far right screenshot). On the upside the enemies actually look very detailed, and are as good as can be expected. Sprites-wise the player artwork is bad, for some reason Bub, and Bob are both inverted, and look like childish scrawls. Out of the few which made the cut (such as the hearts), hardly any of them actually appear on the correct stages (see far right screenshot, which is using the incorrect heart pattern), worse still the new ones which replace the original patterns are all blocky in appearance, and very lazy (see middle screenshot). Spectrum - This is a very bad job overall.įirstly, there's been no attempt to make any of the stage patterns accurate at all. The sprites here are quite small and ill-defined, and unlike the C64 version this does not retain the correct side border pattern either.Īll in all though this is respectable, the texturing is still fairly good, and the sprites still fairly recognisable. Not only are the unique side borders retained, but the pattern dimensions are too (for instance when using the heart pattern, the platforms use small hearts, and the side borders use large hearts, whilst in the console versions the small hearts are just doubled up side by side).Īmstrad - This version looks even more low resolution, and blocky than the C64 version. One thing which is especially notable here is that the programmers have actually managed to retain the original side border patterns throughout the game (see far right screenshot, on the C64 Stage 3 has the correct cherry pattern for the side borders whilst the console versions just re-use the platform design). Bub and Bob themselves look a little bit on the dumb side here, sporting some vacant-looking stares. The sprites look alright, but are certainly inferior to the console versions. The patterns here tend to be a bit simplified due to the low resolution (see far right picture, which uses simple lines for the pattern), but are all still fairly recognisable to the original arcade designs. The sprites in this version are also slightly worse than the ones found on the Master System, and on top of that they actually have transparent eyes and mouths, but all in all they're pretty good.Ĭ64 - This version looks more cramped and low res than the console versions, but is still very well done.
![bubble bobble sprites bubble bobble sprites](https://i.pinimg.com/originals/20/91/fa/2091fa5b58f4164d8aba556e8c4cba58.png)
Unfortunately this version also has the Master System's simplified texturing, so the platforms and borders always look the same here too. NES - The borders here are slightly less detailed than those of the Master System, but still look good. The sprites and items here are very accurate and look great, with the shading on the items especially notable. The texturing is very good for the most part, but to save on memory the game uses small texture pieces which it recycles across the whole stage (the arcade game often used small patterns for the platforms, and larger ones for the side borders, sometimes it also had unique patterns for the side borders). Like the arcade game here we have a simple black background, with textured patterns used for borders and platforms, and some well drawn sprites for the player and enemies, all of which contain a lot of charm. Master System - The detail level here is fairly comparable with the arcade game (though the arcade original wasn't that graphically impressive truth be told).